About
I lead product development at Stoxera: apps, games and everything in between. I like taking a rough idea and shipping it fast, then improving it with real feedback.
When I'm not building, I'm documenting the process so people can follow along from the first line of code to launch.
Work
Founder & Lead Developer at Stoxera (2026 — Present). Leading the development of SwarCut, plus our Roblox games.
Roblox Game Developer at +1 Escape for Clowns (2026). Designed and shipped a live game that reached 4K+ players.
Projects
SwarCut — An video editor that understands your footage. (in development)